| 
   This
   is a copy of an article in the July/August '99 issue of the Saturday Evening
   Post.  It originally ran in Christianity Today and it can be found at: http://www.christianitytoday.com/ct/8t9/8t9030.html.
    Trained to Kill 
   A military expert on the psychology of killing explains how
   today's media condition kids to pull the trigger. 
   David Grossman 
   August
   10, 1998 
    
   Why are kids shooting their classmates? 
   David Grossman is a military psychologist who coined the
   term killology for a new interdisciplinary field: the study of the
   methods and psychological effects of training army recruits to circumvent
   their natural inhibitions to killing fellow human beings. Here he marshals
   unsettling evidence that the same tactics used in training soldiers are at
   work in our media and entertainment. CT
   thinks that parents, the church, scholars, and the government must come
   together to study this question more intensely: 
   Are we training our children to kill? 
   
    
     | I | 
     am from Jonesboro, Arkansas. I travel the world
      training medical, law enforcement, and U.S. military personnel | 
     
    
   about the realities of warfare. I try to make those who carry deadly force
   keenly aware of the magnitude of killing. Too many law enforcement and
   military personnel act like "cowboys," never stopping to think
   about who they are and what they are called to do. I hope I am able to give
   them a reality check. 
   So here I am, a world traveler and an expert in the field of "killology,"
   and the largest school massacre in American history happens in my hometown of
   Jonesboro, Arkansas. That was the March 24 schoolyard shooting deaths of four
   girls and a teacher. Ten others were injured, and two boys, ages 11 and 13,
   are in jail, charged with murder. 
   My son goes to one of the middle schools in town, so my aunt in Florida
   called us that day and asked, "Was that Joe's school?" And we said,
   "We haven't heard about it." My aunt in Florida knew about the
   shootings before we did! 
   We turned on the television and discovered the shootings took place down
   the road from us but, thank goodness, not at Joe's school. I'm sure almost
   all parents in Jonesboro that night hugged their children and said,
   "Thank God it wasn't you," as they tucked them into bed. But there
   was also a lot of guilt because some parents in Jonesboro couldn't say that. 
   I spent the first three days after the tragedy at Westside Middle School,
   where the shootings took place, working with the counselors, teachers,
   students, and parents. None of us had ever done anything like this before. I
   train people how to react to trauma in the military; but how do you do it
   with kids after a massacre in their school? 
   I was the lead trainer for the counselors and clergy the night after the
   shootings, and the following day we debriefed the teachers in groups. Then
   the counselors and clergy, working with the teachers, debriefed the students,
   allowing them to work through everything that had happened. Only people who
   share a trauma can give each other the understanding, acceptance, and
   forgiveness needed to understand what happened, and then they can
   begin the long process of trying to understand why it happened. 
   Virus of violence 
   To understand the why behind Jonesboro and Springfield and Pearl and
   Paducah, and all the other outbreaks of this "virus of violence,"
   we need to understand first the magnitude of the problem. The per capita
   murder rate doubled in this country between 1957--when the fbi started
   keeping track of the data--and 1992. A fuller picture of the problem,
   however, is indicated by the rate people are attempting to
   kill one another--the aggravated assault rate. That rate in America has gone
   from around 60 per 100,000 in 1957 to over 440 per 100,000 by the middle of
   this decade. As bad as this is, it would be much worse were it not
   for two major factors. 
   First is the increase in the imprisonment rate of violent offenders. The
   prison population in America nearly quadrupled between 1975 and 1992.
   According to criminologist John J. DiIulio, "dozens of credible
   empirical analyses . . . leave no doubt that the increased use of
   prisons averted millions of serious crimes." If it were not for
   our tremendous imprisonment rate (the highest of any industrialized nation),
   the aggravated assault rate and the murder rate would undoubtedly be even
   higher. 
     
   
    
    
     
      | 
        Children
       don't 
       naturally kill; they 
       learn it from violence 
       in the home and 
       most pervasively, 
       from violence 
       as entertainment in 
       television, movies, 
       and interactive 
       video games.  | 
      
     
    
    
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   The second factor keeping the murder rate from being any worse is medical
   technology. According to the U.S. Army Medical Service Corps, a wound that
   would have killed nine out of ten soldiers in World War II, nine out of ten
   could have survived in Vietnam. Thus, by a very conservative estimate, if
   we had 1940-level medical technology today, the murder rate would be ten
   times higher than it is. The magnitude of the problem has been held
   down by the development of sophisticated lifesaving skills and techniques,
   such as helicopter medevacs, 911 operators, paramedics, cpr, trauma centers,
   and medicines. 
   However, the crime rate is still at a phenomenally high level, and this is
   true worldwide. In Canada, according to their Center for Justice, per capita
   assaults increased almost fivefold between 1964 and 1993, attempted murder
   increased nearly sevenfold, and murders doubled. Similar trends can be seen
   in other countries in the per capita violent crime rates reported to Interpol
   between 1977 and 1993. In Australia and New Zealand, the assault rate
   increased approximately fourfold, and the murder rate nearly doubled in both
   nations. The assault rate tripled in Sweden, and approximately doubled in
   Belgium, Denmark, England-Wales, France, Hungary, Netherlands, and Scotland,
   while all these nations had an associated (but smaller) increase in murder. 
   This virus of violence is occurring worldwide. The explanation for it has
   to be some new factor that is occurring in all of these countries. There are
   many factors involved, and none should be discounted: for example, the
   prevalence of guns in our society. But violence is rising in many nations
   with draco-nian gun laws. And though we should never downplay child abuse,
   poverty, or racism, there is only one new variable present in each of these
   countries, bearing the exact same fruit: media violence presented as
   entertainment for children. 
   Killing is unnatural 
   Before retiring from the military, I spent almost a quarter of a century as
   an army infantry officer and a psychologist, learning and studying how to
   enable people to kill. Believe me, we are very good at it. But it does not
   come naturally; you have to be taught to kill. And just as the army is
   conditioning people to kill, we are indiscriminately doing the same thing to
   our children, but without the safeguards. 
   After the Jonesboro killings, the head of the American Academy of
   Pediatrics Task Force on Juvenile Violence came to town and said that children
   don't naturally kill. It is a learned skill. And they learn it from
   abuse and violence in the home and, most pervasively, from violence
   as entertainment in television, the movies, and interactive video games. 
   Killing requires training because there is a built-in aversion to killing
   one's own kind. I can best illustrate this from drawing on my own work in
   studying killing in the military. 
   We all know that you can't have an argument or a discussion with a
   frightened or angry human being. Vasoconstriction, the narrowing of the blood
   vessels, has literally closed down the forebrain--that great gob of gray
   matter that makes you a human being and distinguishes you from a dog. When
   those neurons close down, the midbrain takes over and your thought processes
   and reflexes are indistinguishable from your dog's. If you've worked with
   animals, you have some understanding of what happens to frightened human
   beings on the battlefield. The battlefield and violent crime are in the realm
   of midbrain responses. 
   Within the midbrain there is a powerful, God-given resistance to killing
   your own kind. Every species, with a few exceptions, has a hardwired
   resistance to killing its own kind in territorial and mating
   battles. When animals with antlers and horns fight one another, they head
   butt in a harmless fashion. But when they fight any other species, they go to
   the side to gut and gore. Piranhas will turn their fangs on anything, but
   they fight one another with flicks of the tail. Rattlesnakes will bite
   anything, but they wrestle one another. Almost every species has this
   hardwired resistance to killing its own kind. 
   When we human beings are overwhelmed with anger and fear, we slam head-on
   into that midbrain resistance that generally prevents us from killing. Only
   sociopaths--who by definition don't have that resistance--lack this innate
   violence immune system. 
   Throughout human history, when humans fight each other, there is a lot of
   posturing. Adversaries make loud noises and puff themselves up, trying to
   daunt the enemy. There is a lot of fleeing and submission. Ancient battles
   were nothing more than great shoving matches. It was not until one side
   turned and ran that most of the killing happened, and most of that was
   stabbing people in the back. All of the ancient military historians report
   that the vast majority of killing happened in pursuit when one side was
   fleeing. 
     
   
    
    
     
      | 
        "Few
       researchers 
       bother any longer 
       to dispute that 
       bloodshed on 
       TV and in the 
       movies has an 
       effect on kids who 
       witness it." 
       (Time, April 6, 1998)  | 
      
     
    
    
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   In more modern times, the average firing rate was incredibly
   low in Civil War battles. Patty Griffith demonstrates that the killing
   potential of the average Civil War regiment was anywhere from five hundred to
   a thousand men per minute. The actual killing rate was only one or two men
   per minute per regiment (The Battle Tactics of the American Civil War).
   At the Battle of Gettysburg, of the 27,000 muskets picked up from the dead
   and dying after the battle, 90 percent were loaded. This is an anomaly,
   because it took 95 percent of their time to load muskets and only 5 percent
   to fire. But even more amazingly, of the thousands of loaded muskets, over
   half had multiple loads in the barrel--one with 23 loads in the barrel. 
   In reality, the average man would load his musket and bring it to
   his shoulder, but he could not bring himself to kill. He would be
   brave, he would stand shoulder to shoulder, he would do what he was trained
   to do; but at the moment of truth, he could not bring himself to pull the
   trigger. And so he lowered the weapon and loaded it again. Of those who did
   fire, only a tiny percentage fired to hit. The vast majority fired over the
   enemy's head. 
   During World War II, U.S. Army Brig. Gen. S. L. A. Marshall had a team of
   researchers study what soldiers did in battle. For the first time in history,
   they asked individual soldiers what they did in battle. They discovered that only
   15 to 20 percent of the individual riflemen could bring themselves to fire at
   an exposed enemy soldier. 
   That is the reality of the battlefield. Only a small percentage of
   soldiers are able and willing to participate. Men are willing to die, they
   are willing to sacrifice themselves for their nation; but they are not
   willing to kill. It is a phenomenal insight into human nature; but when the
   military became aware of that, they systematically went about the process of
   trying to fix this "problem." From the military perspective, a 15
   percent firing rate among riflemen is like a 15 percent literacy rate among
   librarians. And fix it the military did. By the Korean War, around 55 percent
   of the soldiers were willing to fire to kill. And by Vietnam, the rate rose
   to over 90 percent. 
   The methods in this madness: Desensitization 
   How the military increases the killing rate of soldiers in combat is
   instructive, because our culture today is doing the same thing to our
   children. The training methods militaries use are brutalization, classical
   conditioning, operant conditioning, and role modeling. I will explain these
   in the military context and show how these same factors are contributing to
   the phenomenal increase of violence in our culture. 
   Brutalization and desensitization are what happens at boot camp. From the
   moment you step off the bus you are physically and verbally abused: countless
   pushups, endless hours at attention or running with heavy loads, while
   carefully trained professionals take turns screaming at you. Your head is
   shaved, you are herded together naked and dressed alike, losing all
   individuality. This brutalization is designed to break down your existing
   mores and norms and to accept a new set of values that embrace destruction,
   violence, and death as a way of life. In the end, you are desensitized to
   violence and accept it as a normal and essential survival skill in your
   brutal new world. 
   Something very similar to this desensitization toward violence is
   happening to our children through violence in the media--but instead of
   18-year-olds, it begins at the age of 18 months when a child is first able to
   discern what is happening on television. At that age, a child can watch
   something happening on television and mimic that action. But it isn't until
   children are six or seven years old that the part of the brain kicks in that
   lets them understand where information comes from. Even though young
   children have some understanding of what it means to pretend, they are
   developmentally unable to distinguish clearly between fantasy and reality. 
   When young children see somebody shot, stabbed, raped, brutalized,
   degraded, or murdered on TV, to them it is as though it were
   actually happening. To have a child of three, four, or five watch a
   "splatter" movie, learning to relate to a character for the first
   90 minutes and then in the last 30 minutes watch helplessly as that new
   friend is hunted and brutally murdered is the moral and psychological
   equivalent of introducing your child to a friend, letting her play with that
   friend, and then butchering that friend in front of your child's eyes. And
   this happens to our children hundreds upon hundreds of times. 
   Sure, they are told: "Hey, it's all for fun. Look, this isn't
   real, it's just TV." And they nod their little heads and
   say okay. But they can't tell the difference. Can you
   remember a point in your life or in your children's lives when dreams,
   reality, and television were all jumbled together? That's what it is like to
   be at that level of psychological development. That's what the media are
   doing to them. 
   The Journal of the American Medical Association published the
   definitive epidemiological study on the impact of TV violence.
   The research demonstrated what happened in numerous nations after television
   made its appearance as compared to nations and regions without TV.
   The two nations or regions being compared are demographically and ethnically
   identical; only one variable is different: the presence of television. In
   every nation, region, or city with television, there is an immediate
   explosion of violence on the playground, and within 15 years there is a
   doubling of the murder rate. Why 15 years? That is how long it takes
   for the brutalization of a three- to five-year-old to reach the "prime
   crime age." That is how long it takes for you to reap what you have sown
   when you brutalize and desensitize a three-year-old. 
   Today the data linking violence in the media to violence in society are
   superior to those linking cancer and tobacco. Hundreds of sound
   scientific studies demonstrate the social impact of brutalization by the
   media. The Journal of the American Medical Association
   concluded that "the introduction of television in the 1950's caused a
   subsequent doubling of the homicide rate, i.e., long-term childhood exposure
   to television is a causal factor behind approximately one half of the
   homicides committed in the United States, or approximately 10,000 homicides
   annually." The article went on to say that ". . . if,
   hypothetically, television technology had never been developed, there would
   today be 10,000 fewer homicides each year in the United States, 70,000 fewer
   rapes, and 700,000 fewer injurious assaults" (June 10, 1992). 
   Classical conditioning 
   Classical conditioning is like the famous case of Pavlov's dogs you learned
   about in Psychology 101: The dogs learned to associate the ringing of the
   bell with food, and, once conditioned, the dogs could not hear the bell
   without salivating. 
   The Japanese were masters at using classical conditioning with their
   soldiers. Early in World War II, Chinese prisoners were placed in a ditch on
   their knees with their hands bound behind them. And one by one, a select few
   Japanese soldiers would go into the ditch and bayonet "their"
   prisoner to death. This is a horrific way to kill another human being. Up on
   the bank, countless other young soldiers would cheer them on in their
   violence. Comparatively few soldiers actually killed in these situations, but
   by making the others watch and cheer, the Japanese were able to use these
   kinds of atrocities to classically condition a very large audience to
   associate pleasure with human death and suffering. Immediately
   afterwards, the soldiers who had been spectators were treated to sake, the
   best meal they had had in months, and to so-called comfort girls. The result?
   They learned to associate committing violent acts with pleasure. 
   The Japanese found these kinds of techniques to be extraordinarily
   effective at quickly enabling very large numbers of soldiers to commit
   atrocities in the years to come. Operant conditioning (which we will look at
   shortly) teaches you to kill, but classical conditioning is a subtle but
   powerful mechanism that teaches you to like it. 
   This technique is so morally reprehensible that there are very few
   examples of it in modern U.S. military training; but there are some clear-cut
   examples of it being done by the media to our children. What is happening to
   our children is the reverse of the aversion therapy portrayed in the movie A
   Clockwork Orange. In A Clockwork Orange, a brutal sociopath, a
   mass murderer, is strapped to a chair and forced to watch violent movies
   while he is injected with a drug that nauseates him. So he sits and gags and
   retches as he watches the movies. After hundreds of repetitions of this, he
   associates violence with nausea, and it limits his ability to be violent. 
     
   
    
    
     
      | 
        Every time a 
       child plays an 
       interactive video 
       game, he is 
       learning the exact 
       same conditioned 
       reflex skills as 
       a soldier or police 
       officer in training.  | 
      
     
    
    
   ![]()  
    
   We are doing the exact opposite: Our children watch
   vivid pictures of human suffering and death, and they learn to associate it
   with their favorite soft drink and candy bar, or their girlfriend's perfume. 
   After the Jonesboro shootings, one of the high-school teachers
   told me how her students reacted when she told them about the shootings at
   the middle school. "They laughed," she told me with dismay. A
   similar reaction happens all the time in movie theaters when there is bloody
   violence. The young people laugh and cheer and keep right on eating popcorn
   and drinking pop. We have raised a generation of barbarians who have learned
   to associate violence with pleasure, like the Romans cheering and
   snacking as the Christians were slaughtered in the Colosseum. 
   The result is a phenomenon that functions much like AIDS,
   which I call AVIDS--Acquired Violence Immune Deficiency
   Syndrome. AIDS has never killed anybody. It destroys your
   immune system, and then other diseases that shouldn't kill you become fatal. Television
   violence by itself does not kill you. It destroys your violence immune system
   and conditions you to derive pleasure from violence. And once you
   are at close range with another human being, and it's time for you to pull
   that trigger, Acquired Violence Immune Deficiency Syndrome can destroy your
   midbrain resistance. 
   Operant conditioning 
   The third method the military uses is operant conditioning, a very powerful
   procedure of stimulus-response, stimulus-response. A benign example is the
   use of flight simulators to train pilots. An airline pilot in training sits
   in front of a flight simulator for endless hours; when a particular warning
   light goes on, he is taught to react in a certain way. When another warning
   light goes on, a different reaction is required. Stimulus-response,
   stimulus-response, stimulus-response. One day the pilot is actually flying a
   jumbo jet; the plane is going down, and 300 people are screaming behind him.
   He is wetting his seat cushion, and he is scared out of his wits; but he does
   the right thing. Why? Because he has been conditioned to respond reflexively
   to this particular crisis. 
   When people are frightened or angry, they will do what they have been
   conditioned to do. In fire drills, children learn to file out of the school
   in orderly fashion. One day there is a real fire, and they are frightened out
   of their wits; but they do exactly what they have been conditioned to do, and
   it saves their lives. 
   The military and law enforcement community have made killing a conditioned
   response. This has substantially raised the firing rate on the modern
   battlefield. Whereas infantry training in World War II used bull's-eye
   targets, now soldiers learn to fire at realistic, man-shaped silhouettes that
   pop into their field of view. That is the stimulus. The trainees have only a
   split second to engage the target. The conditioned response is to shoot the
   target, and then it drops. Stimulus-response, stimulus-response,
   stimulus-response--soldiers or police officers experience hundreds of
   repetitions. Later, when soldiers are on the battlefield or a police officer
   is walking a beat and somebody pops up with a gun, they will shoot
   reflexively and shoot to kill. We know that 75 to 80 percent of the shooting
   on the modern battlefield is the result of this kind of stimulus-response
   training. 
   Now, if you're a little troubled by that, how much more should we be
   troubled by the fact that every time a child plays an interactive
   point-and-shoot video game, he is learning the exact same conditioned reflex
   and motor skills. 
   I was an expert witness in a murder case in South Carolina offering
   mitigation for a kid who was facing the death penalty. I tried to explain to
   the jury that interactive video games had conditioned him to shoot a gun to
   kill. He had spent hundreds of dollars on video games learning to point and
   shoot, point and shoot. One day he and his buddy decided it would be fun to
   rob the local convenience store. They walked in, and he pointed a snub-nosed
   .38 pistol at the clerk's head. The clerk turned to look at him, and the
   defendant shot reflexively from about six feet. The bullet hit the clerk
   right between the eyes--which is a pretty remarkable shot with that weapon at
   that range--and killed this father of two. Afterward, we asked the boy what
   happened and why he did it. It clearly was not part of the plan to kill the
   guy--it was being videotaped from six different directions. He said, "I
   don't know. It was a mistake. It wasn't supposed to happen." 
   In the military and law-enforcement worlds, the right option is
   often not to shoot. But you never, never put your quarter in that video
   machine with the intention of not shooting. There is always some
   stimulus that sets you off. And when he was excited, and his heart rate went
   up, and vasoconstriction closed his forebrain down, this young man did
   exactly what he was conditioned to do: he reflexively pulled the trigger,
   shooting accurately just like all those times he played video games. 
   This process is extraordinarily powerful and frightening. The
   result is ever more homemade pseudosociopaths who kill reflexively and show
   no remorse. Our children are learning to kill and learning to like it; and
   then we have the audacity to say, "Oh my goodness, what's wrong?" 
   One of the boys allegedly involved in the Jonesboro shootings (and they
   are just boys) had a fair amount of experience shooting real guns. The other
   one was a nonshooter and, to the best of our knowledge, had almost no
   experience shooting. Between them, those two boys fired 27 shots from a range
   of over 100 yards, and they hit 15 people. That's pretty remarkable shooting.
   We run into these situations often--kids who have never picked up a
   gun in their lives pick up a real gun and are incredibly accurate. Why? Video
   games. 
   
    
     Role models 
      In the military, you are immediately confronted with a role model: your
      drill sergeant. He personifies violence and aggression. Along with
      military heroes, these violent role models have always been used to
      influence young, impressionable minds.
      Today the media are providing our children with role models, and this
      can be seen not just in the lawless sociopaths in movies and TV
      shows, but it can also be seen in the media-inspired, copycat aspects of
      the Jonesboro murders. This is the part of these juvenile crimes that the TV
      networks would much rather not talk about. 
      Research in the 1970s demonstrated the existence of "cluster
      suicides" in which the local TV reporting of teen
      suicides directly caused numerous copycat suicides of impressionable
      teenagers. Somewhere in every population there are potentially suicidal
      kids who will say to themselves, "Well, I'll show all those people
      who have been mean to me. I know how to get my picture on TV,
      too." Because of this research, television stations today generally
      do not cover suicides. But when the pictures of teenage killers appear on TV,
      the effect is the same: Somewhere there is a potentially violent little
      boy who says to himself, "Well, I'll show all those people who have
      been mean to me. I know how to get my picture on TV
      too." 
      Thus we get copycat, cluster murders that work their way across
      America like a virus spread by the six o'clock news. No matter
      what someone has done, if you put his picture on TV, you
      have made him a celebrity, and someone, somewhere, will emulate him. 
      The lineage of the Jonesboro shootings began at Pearl, Mississippi,
      fewer than six months before. In Pearl, a 16-year-old boy was accused of
      killing his mother and then going to his school and shooting nine
      students, two of whom died, including his ex-girlfriend. Two months later,
      this virus spread to Paducah, Kentucky, where a 14-year-old boy was
      arrested for killing three students and wounding five others. 
      A very important step in the spread of this copycat crime virus
      occurred in Stamps, Arkansas, 15 days after Pearl and just a little over
      90 days before Jonesboro. In Stamps, a 14-year-old boy, who was angry at
      his schoolmates, hid in the woods and fired at children as they came out
      of school. Sound familiar? Only two children were injured in this crime,
      so most of the world didn't hear about it; but it got great regional
      coverage on TV, and two little boys in Jonesboro, Arkansas,
      probably did hear about it. 
      And then there was Springfield, Oregon, and so many others. Is this a
      reasonable price to pay for the TV networks'
      "right" to turn juvenile defendants into celebrities and role
      models by playing up their pictures on TV? 
      Our society needs to be informed about these crimes, but when the
      images of the young killers are broadcast on television, they become role
      models. The average preschooler in America watches 27 hours of television
      a week. The average child gets more one-on-one communication from TV
      than from all her parents and teachers combined. The ultimate
      achievement for our children is to get their picture on TV.
      The solution is simple, and it comes straight out of the suicidology
      literature: The media have every right and responsibility to tell the
      story, but they have no right to glorify the killers by presenting
      their images on TV.  | 
     
      
       
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        Reality
         Check | 
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        Sixty percent of men on TV
         are involved in violence; 11 percent are killers. Unlike actual rates,
         in the media the majority of homicide victims are women. (Gerbner 1994) | 
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        In a Canadian town in which TV
         was first introduced in 1973, a 160 percent increase in aggression,
         hitting, shoving, and biting was documented in first- and second-grade
         students after exposure, with no change in behavior in children in two
         control communities. (Centerwall 1992) | 
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        Fifteen years after the
         introduction of TV, homicides, rapes and assaults
         doubled in the United States. (American Medical Association) | 
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        Twenty percent of suburban high
         schoolers endorse shooting someone "who has stolen something from
         you." (Toch and Silver 1993) | 
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        In the United States,
         approximately two million teenagers carry knives, guns, clubs or
         razors. As many as 135,000 take them to school. (America by the
         Numbers) | 
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        Americans spend over $100
         million on toy guns every year. (What Counts: The Complete Harper's
         Index © 1991) | 
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   Unlearning violence 
   What is the road home from the dark and lonely place to which we have
   traveled? One route infringes on civil liberties. The city of New York has
   made remarkable progress in recent years in bringing down crime rates, but
   they may have done so at the expense of some civil liberties. People who are
   fearful say that is a price they are willing to pay. 
   Another route would be to "just turn it off"; if you don't like
   what is on television, use the "off" button. Yet, if all
   the parents of the 15 shooting victims in Jonesboro had protected their
   children from TV violence, it wouldn't have done a bit of
   good. Because somewhere there were two little boys whose parents didn't
   "just turn it off." 
   On the night of the Jonesboro shootings, clergy and counselors were
   working in small groups in the hospital waiting room, comforting the groups
   of relatives and friends of the victims. Then they noticed one woman sitting
   alone silently. 
   A counselor went over to the woman and discovered that she was the mother
   of one of the girls who had been killed. She had no friends, no husband, no
   family with her as she sat in the hospital, stunned by her loss. "I just
   came to find out how to get my little girl's body back," she said. But
   the body had been taken to Little Rock, 100 miles away, for an autopsy. Her
   very next concern was, "I just don't know how I'm going to pay for the
   funeral. I don't know how I can afford it." That little girl was truly
   all she had in all the world. Come to Jonesboro, friend, and tell this mother
   she should "just turn it off." 
   Another route to reduced violence is gun control. I don't want to downplay
   that option, but America is trapped in a vicious cycle when we talk about gun
   control. Americans don't trust the government; they believe that each of us
   should be responsible for taking care of ourselves and our families. That's
   one of our great strengths--but it is also a great weakness. When the media
   foster fear and perpetuate a milieu of violence, Americans arm themselves in
   order to deal with that violence. And the more guns there are out there, the
   more violence there is. And the more violence there is, the greater the
   desire for guns. 
   We are trapped in this spiral of self-dependence and lack of trust. Real
   progress will never be made until we reduce this level of fear. As a
   historian, I tell you it will take decades--maybe even a century--before we
   wean Americans off their guns. And until we reduce the level of fear and of
   violent crime, Americans would sooner die than give up their guns. 
   
    
     
      
       
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        Top 10 
         Nonviolent 
         Video Games
          
         The following list of nonviolent video games has
         been developed by The Games Project. These games are ranked high for
         their social and play value and technical merit. 
         1. Bust a Move 
         2. Tetris 
         3. Theme Park 
         4. Absolute Pinball 
         5. Myst 
         6. NASCAR 
         7. SimCity 
         8. The Incredible Machine 
         9. Front Page Sports: Golf 
         10. Earthworm Jim 
         For descriptions, publishers, and prices
         for these games, including a searchable database for additional
         recommendations, check The Games Project Web site at: http://www.gamesproject.org/.
         This list is updated periodically. Others are encouraged to make
         recommendations in their "Add your favorites" section.  | 
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      | 
     Fighting back 
      We need to make progress in the fight against child abuse, racism, and
      poverty, and in rebuilding our families. No one is denying that the
      breakdown of the family is a factor. But nations without our divorce rates
      are also having increases in violence. Besides, research demonstrates that
      one major source of harm associated with single-parent families occurs
      when the TV becomes both the nanny and the second parent.
      Work is needed in all these areas, but there is a new front--taking on
      the producers and purveyers of media violence. Simply put, we
      ought to work toward legislation that outlaws violent video games for
      children. There is no constitutional right for a child to
      play an interactive video game that teaches him weapons-handling skills or
      that simulates destruction of God's creatures. 
      The day may also be coming when we are able to seat juries in America
      who are willing to sock it to the networks in the only place they really
      understand--their wallets. After the Jonesboro shootings, Time
      magazine said: "As for media violence, the debate there is fast
      approaching the same point that discussions about the health impact of
      tobacco reached some time ago--it's over. Few researchers bother
      any longer to dispute that bloodshed on TV and in the
      movies has an effect on kids who witness it" (April 6,
      1998). 
         | 
     
    
   Most of all, the American people need to learn the lesson of Jonesboro:
   Violence is not a game; it's not fun, it's not something that we do
   for entertainment. Violence kills. 
   Every parent in America desperately needs to be warned of the
   impact of TV and other violent media on children, just as we
   would warn them of some widespread carcinogen. The problem is that the TV
   networks, which use the public airwaves we have licensed to them, are our key
   means of public education in America. And they are stonewalling. 
   In the days after the Jonesboro shootings, I was interviewed on Canadian
   national TV, the British Broadcasting Company, and many U.S.
   and international radio shows and newspapers. But the American television
   networks simply would not touch this aspect of the story. Never in my
   experience as a historian and a psychologist have I seen any institution in
   America so clearly responsible for so very many deaths, and so clearly
   abusing their publicly licensed authority and power to cover up their guilt. 
   Time after time, idealistic young network producers contacted me from one
   of the networks, fascinated by the irony that an expert in the field of
   violence and aggression was living in Jonesboro and was at the school almost
   from the beginning. But unlike all the other media, these network news
   stories always died a sudden, silent death when the network's powers-that-be
   said, "Yeah, we need this story like we need a hole in the head." 
   Many times since the shooting I have been asked, "Why weren't
   you on TV talking about the stuff in your book?" And
   every time my answer had to be, "The TV networks are
   burying this story. They know they are guilty, and they want to delay the
   retribution as long as they can." 
   As an author and expert on killing, I believe I have spoken on the subject
   at every Rotary, Kiwanis, and Lions Club in a 50-mile radius of Jonesboro. So
   when the plague of satellite dishes descended upon us like huge locusts, many
   people here were aware of the scientific data linking TV
   violence and violent crime. 
   The networks will stick their lenses anywhere and courageously expose
   anything. Like flies on open wounds, they find nothing too private or
   shameful for their probing lenses--except themselves, and their share of
   guilt in the terrible, tragic crime that happened here. 
   A CBS executive told me his plan. He knows all about the
   link between media and violence. His own in-house people have advised him to
   protect his child from the poison his industry is bringing to America's
   children. He is not going to expose his child to TV until
   she's old enough to learn how to read. And then he will select very carefully
   what she sees. He and his wife plan to send her to a daycare center that has
   no television, and he plans to show her only age-appropriate videos. 
   That should be the bare minimum with children: Show them only
   age-appropriate videos, and think hard about what is age appropriate. 
   The most benign product you are going to get from the networks are
   22-minute sitcoms or cartoons providing instant solutions for all of life's
   problems, interlaced with commercials telling you what a slug you are if you
   don't ingest the right sugary substances and don't wear the right shoes. 
   The worst product your child is going to get from the networks is
   represented by one TV commentator who told me, "Well, we
   only have one really violent show on our network, and that is NYPD Blue.
   I'll admit that that is bad, but it is only one night a week." 
   I wondered at the time how she would feel if someone said,
   "Well, I only beat my wife in front of the kids one night a week."
   The effect is the same. 
   "You're not supposed to know who I am!" said NYPD Blue
   star Kim Delaney, in response to young children who recognized her from her
   role on that show. According to USA Weekend, she was shocked
   that underage viewers watch her show, which is rated TV-14 for
   gruesome crimes, raw language, and explicit sex scenes. But they do watch,
   don't they? 
   Education about media and violence does make a difference. I was on a
   radio call-in show in San Antonio, Texas. A woman called and said, "I
   would never have had the courage to do this two years ago. But let me tell
   you what happened. You tell me if I was right. 
   "My 13-year-old boy spent the night with a neighbor boy. After that
   night, he started having nightmares. I got him to admit what the nightmares
   were about. While he was at the neighbor's house, they watched splatter
   movies all night: people cutting people up with chain saws and stuff like
   that. 
     
   
    
    
     
      | 
        Every parent 
       in America 
       desperately needs 
       to be warned of 
       the impact 
       of TV and other 
       violent media on 
       children. But the 
       TV networks--our 
       key means of 
       public education 
       in America--are 
       stonewalling.  | 
      
     
    
    
   ![]()  
    
   "I called the neighbors and told them, 'Listen: you
   are sick people. I wouldn't feel any different about you if you had given my
   son pornography or alcohol. And I'm not going to have anything further to do
   with you or your son--and neither is anybody else in this neighborhood, if I
   have anything to do with it--until you stop what you're doing.' " 
   That's powerful. That's censure, not censorship. We ought to have the
   moral courage to censure people who think that violence is legitimate
   entertainment. 
   One of the most effective ways for Christians to be salt and light is by
   simply confronting the culture of volence as entertainment. A friend of mine,
   a retired army officer who teaches at a nearby middle school, uses the movie Gettysburg
   to teach his students about the Civil War. A scene in that movie very
   dramatically depicts the tragedy of Pickett's Charge. As the
   Confederate troops charge into the Union lines, the cannons fire into their
   masses at point-blank range, and there is nothing but a red mist that comes
   up from the smoke and flames. He told me that when he first showed this
   heart-wrenching, tragic scene to his students, they laughed. 
   He began to confront this behavior ahead of time by saying: "In the
   past, students have laughed at this scene, and I want to tell you that this
   is completely unacceptable behavior. This movie depicts a tragedy in American
   history, a tragedy that happened to our ancestors, and I will not tolerate
   any laughing." From then on, when he played that scene to his students,
   over the years, he says there was no laughter. Instead, many of them wept. 
   What the media teach is unnatural, and if confronted in love and
   assurance, the house they have built on the sand will crumble. But our house
   is built on the rock. If we don't actively present our values, then the media
   will most assuredly inflict theirs on our children, and the children, like
   those in that class watching Gettysburg, simply won't know any better. 
   There are many other things that the Christian community can do to help
   change our culture. Youth activities can provide alternatives to television,
   and churches can lead the way in providing alternative locations for latchkey
   children. Fellowship groups can provide guidance and support to young parents
   as they strive to raise their children without the destructive influences of
   the media. Mentoring programs can pair mature, educated adults with young
   parents to help them through the preschool ages without using the TV
   as a babysitter. And most of all, the churches can provide the clarion call
   of decency and love and peace as an alternative to death and destruction--not
   just for the sake of the church, but for the transformation of our culture. 
    
   Lt. Col. Dave Grossman, an expert on the psychology of killing, retired
   from the U.S. Army in February. He now teaches psychology at Arkansas State
   University, directs the Killology Research Group in Jonesboro, Arkansas, and
   has written On Killing: The Psychological Cost of Learning to Kill in War
   and Society (Little, Brown and Co., 1996). This article was adapted from a
   lecture he gave at Bethel College, North Newton, Kansas, in April. 
    
   Reprints of this article may be obtained by writing to CT
   Reprints, Attn.: Paulette DePaul, 465 Gundersen Drive, Carol Stream, IL
   60188, or by e-mailing PDePaul@aol.com
   and requesting "Trained to Kill." The cost (including postage and
   handling) is $8 for 10 copies, $18 for 25 copies, $32 for 50 copies, $57 for
   100 copies, $105 for 500 copies, $165 for 1,000 copies. Prices good for one
   year from the date of this issue. 
    
   Copyright(c) 1998 by the author or Christianity Today, Inc./Christianity
   Today magazine. For reprint information call 630-260-6200 or e-mail ctedit@aol.com. 
   August 10, 1998 Vol. 42, No. 9, Page 30  CT
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